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Augmenting Stone: Accessory

Required for augmenting accessories of A-grade or higher, and Boss'/ Spirit/ Insolence/ Dragon Valley/ Hellbound/ Eva's/ Shillien's/ Sayha's/ Pa'agrio's/ Einhasad's/ Immortal accessories. Adena required.

No stats available.

Each row shows the range of possible main + glow effects when augmenting items of the listed group. Concrete values are rolled at runtime.

Item group #10

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 M. Damage Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received P. Skill Critical Damage -5 ~ -100 Received M. Skill Critical Damage -5 ~ -100
Use:
Cancel:

Item group #11

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 M. Damage Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received P. Skill Critical Damage -5 ~ -100 Received M. Skill Critical Damage -5 ~ -100
Use:
Cancel:

Item group #12

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 M. Damage Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received P. Skill Critical Damage -5 ~ -100 Received M. Skill Critical Damage -5 ~ -100
Use:
Cancel:

Item group #13

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 M. Damage Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received P. Skill Critical Damage -5 ~ -100 Received M. Skill Critical Damage -5 ~ -100
Use:
Cancel:

Item group #14

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 Bow Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received damage -1% ~ -3% Received Healing +1% ~ +5%
Use:
Cancel:

Item group #15

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 Bow Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received damage -1% ~ -3% Received Healing +1% ~ +5%
Use:
Cancel:

Item group #16

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 Bow Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received damage -1% ~ -3% Received Healing +1% ~ +5%
Use:
Cancel:

Item group #17

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 Melee Weapon Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received P. Skill Critical Rate -1% ~ -2% Received M. Skill Critical Rate -1% ~ -2%
Use:
Cancel:

Item group #18

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 M. Damage Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received P. Skill Critical Damage -10 ~ -300 Received M. Skill Critical Damage -10 ~ -300 Received Skill Critical Damage -10 ~ -300
Use:
Cancel:

Item group #19

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 M. Damage Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received P. Skill Critical Damage -10 ~ -300 Received M. Skill Critical Damage -10 ~ -300 Received Skill Critical Damage -10 ~ -300
Use:
Cancel:

Item group #20

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 M. Damage Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received P. Skill Critical Damage -10 ~ -300 Received M. Skill Critical Damage -10 ~ -300 Received Skill Critical Damage -10 ~ -300
Use:
Cancel:

Item group #21

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 M. Damage Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received P. Skill Critical Damage -10 ~ -300 Received M. Skill Critical Damage -10 ~ -300 Received Skill Critical Damage -10 ~ -300
Use:
Cancel:

Item group #22

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 Bow Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received damage -2% ~ -5% Received Healing +2% ~ +10% HP/ MP Recovery Rate +1 ~ +5
Use:
Cancel:

Item group #23

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 Bow Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received damage -2% ~ -5% Received Healing +2% ~ +10% HP/ MP Recovery Rate +1 ~ +5
Use:
Cancel:

Item group #24

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 Bow Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received damage -2% ~ -5% Received Healing +2% ~ +10% HP/ MP Recovery Rate +1 ~ +5
Use:
Cancel:

Item group #25

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 Melee Weapon Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received P. Skill Critical Rate -1% ~ -5% Received M. Skill Critical Rate -1% ~ -5% Received Skill Critical Rate -1% ~ -5%
Use:
Cancel:

Item group #28

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 Bow Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received damage -1% ~ -3% Received Healing +1% ~ +5%
Use:
Cancel:

Item group #29

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 Bow Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received damage -2% ~ -5% Received Healing +2% ~ +10% HP/ MP Recovery Rate +1 ~ +5
Use:
Cancel:

Item group #30

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 M. Damage Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received P. Skill Critical Damage -5 ~ -100 Received M. Skill Critical Damage -5 ~ -100
Use:
Cancel:

Item group #31

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 M. Damage Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received P. Skill Critical Damage -5 ~ -100 Received M. Skill Critical Damage -5 ~ -100
Use:
Cancel:

Item group #32

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 Bow Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received damage -1% ~ -3% Received Healing +1% ~ +5%
Use:
Cancel:

Item group #33

Option №1
P. Atk. +10 ~ +200 M. Atk. +10 ~ +200 P. Accuracy +1 ~ +3 M. Accuracy +1 ~ +3 Bow Resistance +1% ~ +5%
Option №2
Max HP +5 ~ +50 Max MP +5 ~ +50 P. Evasion +1 ~ +3 M. Evasion +1 ~ +3 Received damage -1% ~ -3% Received Healing +1% ~ +5%
Use:
Cancel:

Item group #36

Option №1
P. Def. +20 ~ +300 M. Def. +20 ~ +300 P. Accuracy +2 ~ +8 M. Accuracy +2 ~ +8 Hold Resistance +2% ~ +12% Fear Resistance +2% ~ +12% STR +1 ~ +3 DEX +1 ~ +3 CON +1 ~ +3 INT +1 ~ +3 WIT +1 ~ +3 MEN +1 ~ +3
Option №2
Max HP +20 ~ +300 Max MP +20 ~ +300 P. Evasion +2 ~ +8 M. Evasion +2 ~ +8 Received P. Skill Critical Damage -20 ~ -350 Received M. Skill Critical Damage -20 ~ -350 Received Skill Critical Damage -20 ~ -350
Use:
Cancel:

Item group #37

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 M. Damage Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received P. Skill Critical Damage -10 ~ -300 Received M. Skill Critical Damage -10 ~ -300 Received Skill Critical Damage -10 ~ -300
Use:
Cancel:

Item group #38

Option №1
P. Def. +10 ~ +200 M. Def. +10 ~ +200 P. Accuracy +1 ~ +5 M. Accuracy +1 ~ +5 M. Damage Resistance +2% ~ +10%
Option №2
Max HP +5 ~ +100 Max MP +5 ~ +100 P. Evasion +1 ~ +5 M. Evasion +1 ~ +5 Received P. Skill Critical Damage -10 ~ -300 Received M. Skill Critical Damage -10 ~ -300 Received Skill Critical Damage -10 ~ -300
Use:
Cancel: