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Frost Lord's Staff

A

Two-handed Staff

A weapon imbued with Frost Lord's power. <Unavailable to Sylphs/ Vanguard Riders/ Assassins/ Blood Roses/ Divine Templars/ Wargs/ Samurais>

P. Atk.:
270
M. Atk.:
224
Atk. Spd.:
325
Accuracy:
8.00
Crit. Atk.:
6.00
Soul Charge Consumption:
x1
Spirit Charge Consumption:
x1
Weight:
880
LevelModification effect
+0
<Base effect> INT +1 MEN +1 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -20%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 1%/ skill attack - 1% Duration: 5 sec.
+1
<Base effect> INT +1 MEN +1 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -20%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 1%/ skill attack - 1% Duration: 5 sec.
+2
<Base effect> INT +1 MEN +1 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -20%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 1%/ skill attack - 1% Duration: 5 sec.
+3
<Base effect> INT +1 MEN +1 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -20%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 1%/ skill attack - 1% Duration: 5 sec.
+4
<Base effect> INT +1 MEN +1 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -20%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 1%/ skill attack - 1% Duration: 5 sec.
+5
<Base effect> INT +2 MEN +2 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -25%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 2%/ skill attack - 5% Duration: 5 sec.
+6
<Base effect> INT +3 MEN +3 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -25%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 5%/ skill attack - 10% Duration: 5 sec.
+7
<Base effect> INT +4 MEN +4 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -25%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 7%/ skill attack - 15% Duration: 5 sec.
+8
<Base effect> INT +5 MEN +5 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -30%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 9%/ skill attack - 20% Duration: 5 sec.
+9
<Base effect> INT +6 MEN +6 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -30%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 12%/ skill attack - 25% Duration: 5 sec.
+10
<Base effect> INT +7 MEN +7 <Weapon skill> Stay Frozen Anomaly: Deals 1 additional hit on attack, then P./ M. Def. -30%, and prevents teleporting. When the chains disappear, a powerful explosion is triggered once. Trigger rate: basic attack - 15%/ skill attack - 30% Duration: 5 sec.