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Hardin's Soul Crystal Lv. 12

Soul Crystal

Double-click to imbue a weapon and armor (helmet/ upper armor/ lower armor/ full-body armor/ gloves/ boots) with a rare soul crystal property of your choice. <Compounding> Materials: Hardin's Soul Crystal Lv. 1 In case of failure, you get Hardin's Soul Crystal Lv. 11.

No stats available.

Slot type #2.

feet slot options

StepEffect
+12
Base Ability - Boots
P./ M. Atk. +420\nP./ M. Def. +260\nAcquired XP/ SP +1%

head slot options

StepEffect
+12
Base Ability - Helmet
P./ M. Atk. +420\nP./ M. Def. +260\nAcquired XP/ SP +1%

legs slot options

StepEffect
+12
Base Ability - Lower Armor
P./ M. Atk. +420\nP./ M. Def. +260\nAcquired XP/ SP +1%

chest slot options

StepEffect
+12
Base Ability - Upper Armor
P./ M. Atk. +420\nP./ M. Def. +260\nAcquired XP/ SP +1%

gloves slot options

StepEffect
+12
Base Ability - Gloves
P./ M. Atk. +420\nP./ M. Def. +260\nAcquired XP/ SP +1%

weapon slot options

StepEffect
+12
Physical Abilities
P. Atk. +12%\nHP Recovery Rate +12\nCON +1\nRecovers 900 HP on attack.\n(Trigger rate: 30%, trigger cooldown: 60 sec.)
+12
Magic Abilities
M. Atk. +12%\nMP Recovery Rate +12\nMEN +1\nRecovers 600 MP on attack.\n(Trigger rate: 30%, trigger cooldown: 60 sec.)

onepiece slot options

StepEffect
+12
Base Ability - Upper/ Lower Armor
P./ M. Atk. +756\nP./ M. Def. +468\nAcquired XP/ SP +1%