/
Skill level
Enchant:

Soul Mark

Active

Powerfully swings an Ancient Sword, attacking enemies and applying Soul Mark to suppress physical abilities and absorption efficiency. Attacks the target and nearby enemies twice. Power 8304. Ignores shield defense. Ignores 20% of the target's defense. Soul Mark <PvP effect> Skill Power -6% Received Healing -25% MP Absorption Rate -25% Duration: 7 sec. <PvE effect> P. Def. -30% Duration: 7 sec. PvP: Attacks up to 10 targets PvE: Attacks up to 10 targets <font color="C270F6"><Enchant effect> Increases Power. Enhances debuff effects. Increases the number of attacks. Increases the number of targets. Increases ignore defense.

History

  • v1 → v2Updated
    FieldWasBecame
    Condition → MP cost (per tick) (level 1)8650
    Condition → Required item → SnapshotFields.count (level 1)80
    Condition → Required item → SnapshotFields.itemId (level 1)30310
    Condition → MP cost (per tick) (level 2)8650
    Condition → Required item → SnapshotFields.count (level 2)01
    Condition → MP cost (per tick) (level 3)8650
    Condition → Required item → SnapshotFields.count (level 3)02
    Condition → MP cost (per tick) (level 4)8650
    Condition → Required item → SnapshotFields.count (level 4)03
    Condition → MP cost (per tick) (level 5)8950
    Condition → Required item → SnapshotFields.count (level 5)80
    Condition → Required item → SnapshotFields.itemId (level 5)30310
    Condition → MP cost (per tick) (level 6)8950
    Condition → Required item → SnapshotFields.count (level 6)01
    Condition → MP cost (per tick) (level 7)8950
    Condition → Required item → SnapshotFields.count (level 7)02
    Condition → MP cost (per tick) (level 8)8950
    Condition → Required item → SnapshotFields.count (level 8)03
    Condition → MP cost (per tick) (level 9)9250
    Condition → Required item → SnapshotFields.count (level 9)80
    Condition → Required item → SnapshotFields.itemId (level 9)30310
    Condition → MP cost (per tick) (level 10)9250
    Condition → Required item → SnapshotFields.count (level 10)01
    Condition → MP cost (per tick) (level 11)9250
    Condition → Required item → SnapshotFields.count (level 11)02
    Condition → MP cost (per tick) (level 12)9250
    Condition → Required item → SnapshotFields.count (level 12)03
    Condition → MP cost (per tick) (level 13)9550
    Condition → Required item → SnapshotFields.count (level 13)80
    Condition → Required item → SnapshotFields.itemId (level 13)30310
    Condition → MP cost (per tick) (level 14)9550
    Condition → Required item → SnapshotFields.count (level 14)01
    Condition → MP cost (per tick) (level 15)9550
    Condition → Required item → SnapshotFields.count (level 15)02
    Condition → MP cost (per tick) (level 16)9550
    Condition → Required item → SnapshotFields.count (level 16)03
    Condition → MP cost (per tick) (level 17)9850
    Condition → Required item → SnapshotFields.count (level 17)80
    Condition → Required item → SnapshotFields.itemId (level 17)30310
    Condition → MP cost (per tick) (level 18)9850
    Condition → Required item → SnapshotFields.count (level 18)01
    Condition → MP cost (per tick) (level 19)9850
    Condition → Required item → SnapshotFields.count (level 19)02
    Condition → MP cost (per tick) (level 20)9850
    Condition → Required item → SnapshotFields.count (level 20)03
    Condition → MP cost (per tick) (level 21)10150
    Condition → Required item → SnapshotFields.count (level 21)80
    Condition → Required item → SnapshotFields.itemId (level 21)30310
    Condition → MP cost (per tick) (level 22)10150
    Condition → Required item → SnapshotFields.count (level 22)01
    Condition → MP cost (per tick) (level 23)10150
    Condition → Required item → SnapshotFields.count (level 23)02
    Condition → MP cost (per tick) (level 24)10150
    Condition → Required item → SnapshotFields.count (level 24)03
  • v1First indexed